Grade:
2-5
Setup:
Circle Game
Instructions:
- Sit in a socially distant circle and pick one camper to be the Detective. That camper must leave the room or move away from the circle and turn their back/cover their ears so they can’t see or hear who is picked to be the Leader.
- Pick one camper to be the Leader. The Leader starts actions that the group must copy, such as clapping, dancing, patting parts of the body, or jumping up and down.
- Bring the Detective back to stand in the middle of the circle. The Leader discreetly switches to a new action when they’re ready. The Leader must try to switch the action without being noticed by the Detective. As the Leader switches actions and the circle copies them, the Detective has three guesses to identify the Leader.
- If the Detective guesses right, they win the round. If they don’t, the group wins. Praise both sides’ efforts regardless!
- Choose another Detective and Leader and start another round.
Video:
*Note in this video, the game is called Indian Chief. While it is the same gameplay and a great example, we have our roles called Detective and Leader to keep with the writing theme (mystery!)